The WildStar community expressed their concern over the future of their game today as developers Carbine Studios announce a round of surprise lay-offs that has resulted in nearly 60 developers and employees losing their position within the company.
The news comes from an official post on WildStar’s online forums as Carbine Studios staff member Omeed informed players of the lay-offs as well as details on the teams decision to cancel the release of WildStar in China and other eastern territories.
Earlier this morning, Carbine Studios completed a reorganization of its operating structure. Moving forward, the studio will focus on operating and updating WildStar as a live game in the US and Europe. As part of this change, the studio has canceled its plans to bring WildStar to China.
Unfortunately, as a result of these changes, we’ve had to reduce staff. These cuts are directly tied to WildStar’s evolution from a product in development to a live title, to the cancellation of work to bring WildStar to China, and to the overall performance of WildStar since launch in 2014.
These kinds of decisions are exceptionally difficult. The talented and passionate professionals who are impacted by these cuts have been valuable team members and respected colleagues. We wish everyone well for the future and will be providing severance and employment search assistance.
As for WildStar, we remain committed to the game. Over the next few weeks and months we will deliver a significant update to the game, kick off a variety of community events, and continue our work on new content that we will talk more about in the near future.
Omeed, Carbine Studios Staff
Source: Official Forums