On October 10th, 2012, Blizzard intends to release a 352-page hardcover book called, The Art of Blizzard. The book will collect over 700 pieces of art from the games that have defined them as who they are, StarCraft, World of Warcraft and Diablo. The book has a retail value of $75.00, so if you buy the book, you are willing to spend more on a book about Blizzard rather than buy one of their games. You can find it on Amazon for cheaper here: http://www.amazon.com/The-Art-Blizzard-Nick-Carpenter/dp/1608870278
We all know Blizzard has made a huge impact on the world of gaming over 20 years, so this would be an interesting book to get if you were always a fan of Blizzard and their games. Not only will there be art, there will be commentary from Blizzard’s Vice President of Art and Cinematic Development Nick Carpenter, Senior Art Director Sam Didier, and Senior Story VP Chris Metzen. The book features some goodies all the way back to 1991.
Want to know more? Here is the official release for the book itself:
SAN RAFAEL, CA, June 26, 2012 – Immerse yourself in the creative history of one of the most influential game companies in the world. For more than two decades, Blizzard Entertainment has built a reputation as one of the leaders in creatively driven game development. The Art of Blizzard? offers an exclusive look at the ideas and imagery that define its game universes. Through insider commentary from some of the company’s top creative minds and an unprecedented collection of original artwork, readers will get an in-depth look at the creative philosophy and artistic style that have played key roles in Blizzard’s success over the years.
From its humble beginnings over twenty years ago as a three-person console-game development studio to international success with the Warcraft?, StarCraft?, and Diablo? series, Blizzard Entertainment has a rich history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated a passionate global audience numbering in the tens of millions.
This epic volume of art and behind-the-scenes insights celebrates the company’s genesis, granting readers access to the inception and development of Blizzard’s blockbusters and offering a never-before-seen look into some of Blizzard’s unpublished projects.
Through nearly 800 pieces of concept art, paintings, and sketches, The Art of Blizzard explores the creative forces behind the company’s games and showcases the artistry of the teams that make them. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.