Everyone…I love roguelikes. I love random map generation. I love permanent death. I love unstoppable hordes of overly-powerful enemies. I love item scarcity, starvation mechanics, and character progression. Roguelikes set in ancient dungeons, in spaceships, in alternate dimensions; in the past, and in the future. I love every breedĀ of roguelike developed upon this Earth. Yeah. […]

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Today, we're going to be looking at a Roguelike known as Dungeons of Dremor. Developed by Gaslamp Games, this light-hearted game's a traditional dungeon crawl in every sense of the word. It's also packed with enough pop culture references to fill an encyclopedia.

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