The reason fighting games are so popular are not only due to their classic arcade-style game play but largely because of their abundant character selection. This is the biggest reason I see in taking a mass multiplayer endeavor. Once again, a DC Universe or Final Fantasy Online style game with tons of well-known characters has potential. The MMORPG would obviously lose the arcade-style fighting that help these games to succeed, but still flaunt a huge selection of characters to fight and possible play as.

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Kinect integration for Skyrim, Demon's Souls going offline, and a new God of War! http://mmoattack.com

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