A new post on NeoGaf could have huge implications for video-games next year as a new regulation will be heading into effect sometime on May 2017 that will see Chinese game publishers forced to reveal statistical probabilities and odds for winning items in random style “loot boxes”. Many of today’s top titles, from Counter-Strike to Overwatch and FIFA incentivize players to spend money on loot boxes with a chance for a rare and unique reward, but just how much chance? Nobody knows.

Beginning in May of next year publishers in China will have to publish these numbers, alongside revealing results for all random drawings.

2.6 …Online game publishers shall promptly publicly announce information about the name, property, content, quantity, and draw/forge probability of all virtual items and services that can be drawn/forge on the official website or a dedicated draw probability webpage of the game. The information on draw probability shall be true and effective.

2.7 Online game publishers shall publicly announce the random draw results by customers on notable places of official website or in game, and keep record for government inquiry. The record must be kept for more than 90 days. When publishing the random draw results, some measures should be taken place to protect user privacy.

Source: NeoGaf