Cloud Imperium Games today announced that the upcoming launches of Star Citizen and Squadron 42 will be utilizing the Amazon Lumberyard Game Engine that offers both space sims deep levels of integration with Amazon Web Services and Twitch TV. Both games from Cloud Imperium Games are still in development but continue to attract huge levels of support, with over $139 million in crowd-funding sourced to this date.

A free AAA cross-platform 3D game engine, Amazon Lumberyard promises developers innovative new tools to connect their games to the vast levels of computer power and storage available through the AWS Cloud as well as tools to encourage interaction and natural product promotion on Twitch.

“We’ve been working with Amazon for more than a year, as we have been looking for a technology leader to partner with for the long term future of Star Citizen and Squadron 42. Lumberyard provides ground breaking technology features for online games, including deep back-end cloud integration on AWS and its social component with Twitch that enables us to easily and instantly connect to millions of global gamers. Because we share a common technical vision, it has been a very smooth and easy transition to Lumberyard. In fact, we are excited to announce that our just released 2.6 Alpha update for Star Citizen is running on Lumberyard and AWS.” Chris Roberts, CIG’s CEO and Creative Director
“Star Citizen and Squadron 42 are incredibly ambitious projects which are only possible with great engine technology paired with the transformative power of the cloud. We love how CIG’s bold vision has already inspired a massive community, and we’re thrilled to see what they create with Lumberyard, AWS, and the Twitch community. We’re excited that they’ve chosen Lumberyard and AWS to provide the performance and scalability they need to bring their games to a massive audience.” Dan Winters, Head of Business Development for Amazon Games
“We are delighted to be working with a partner with the strength, vision, and resources of Amazon Web Services. We are looking forward to developing our relationship with AWS and the Lumberyard community in the future.” Added Roberts

Star Citizen was originally announced in October of 2012. Four years later the game is still in development but is widely regarded as one of the most successful crowd-source funding titles in history.

Source: Press Release