Age of Wushu is a free to play Fantasy MMORPG loosely based on the Ming Dynasty Period; Age of Wushu draws heavy inspiration from the Wuxia genre of Chinese fiction: while you’re not going to be fighting off dragons or demons, you will find yourself running across water, scaling buildings, and even exercising a bit of limited flight. See, that’s the first area in which Age of Wushu distinguishes itself: the combat system.
In order to fully understand combat, you’ll first need to understand the game’s class system; or rather, it’s lack of one. Age of Wushu tosses the idea of rigid, pre-set roles and classes out the window. Instead, each character can join one of the game’s eight Schools. Each school has its own martial style and skill-set, and laws by which each player needs to abide: these laws can include profession, inventory, and alcohol intake, among other things. Coupled with this, each school has a special internal skill which impacts your characters personal stats and abilities. The best part about this system is that you’re not locked into any particular school.