Neuronhaze has today sent out word that Project Genom will be entering its official Steam Early Access period in May 2016, with many new features and improved mechanics expected to be added in time, or shortly after, the Early Access launch.
The team sent out a list of content that players can expect to sample over the months of the release:
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- Character customization, which includes the change of gender, facial features, hairstyles, clothes and other aspects of appearance.
- Updated animation, combat and world interaction systems.
- Skill leveling system, which will include 12 paths divided into 6 skills with many nodes that can open new character abilities.
- Organism changes – the development of internal organs of a character becomes an important part of the game. In each of the 6 organism systems you can boost your organs with medicines, undergo mutations or replace them with synthetic analogues. Depending on your choice, your character may acquire new abilities and possibilities for development.
- Crafting system – you can extract resources and create weapons, armor, medicines, and other game items by learning different combinations of materials. Using one and the same blueprint, you may craft an item out of gold, wolfram, steel or titanium, with items having totally different properties.
- Personal cabin – you will have your very own personal cabin that you are free to enlarge by opening up new sections and getting unique possibilities. You can always open your cabin to your friends to demonstrate your achievements.
- World exploration – there is no one “correct” way to play the game. Every task may be completed in different ways, and the choice of this or that way affects not only skills and abilities you get but could also impact the fate of the whole world.
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For a sneak peek at Project Genom’s gameplay and features check out our Alpha gameplay video.
Source: Press Release