SMITE is an online battleground between mythical gods. Players choose from a selection of gods, join session based arena combat and use custom powers and team tactics against other players and minions. SMITE is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE?s battlegrounds.

Players have access to an initial set of playable gods for free. Everything affecting gameplay can be earned by playing the game. Additional gods are unlocked through gameplay time or more quickly through micro-transactions. Cosmetic skins can be purchased for further customization.

Key Features:

Be a God
Cut through your enemies, encase them in ice, or drown them in a vortex of souls. Assume direct control of your godlike avatar and experience the MOBA genre up close with the game camera directly behind your character. Choose from a long list of well known and more obscure gods, each with their own history, special abilities, and unique playstyle.

Tactical Gameplay
Master your godlike abilities and use them to fulfill key roles such as damage dealer, tanking, crowd control, and support. Explore the map and defeat NPC enemies for increased gold and unit buffs. Deny your opponents? victory with well-placed stuns and calculated ambushes.

Mythical Setting
Five players battle five opposing players on a fire-themed battleground. The end objective is a Boss Minotaur, protected by three flaming Phoenixes. Within the jungle, there are Cyclops NPC camps as well as the legendary Fire Giant.

Power Up
Within a single match, your god levels from 1 to 20. Your powers gain strength and you purchase in-game items and consumables to benefit your god and support your personal playstyle – buffing your Magical power, Physical power, Defense or Utility capabilities. Calculated Strikes Every attack in SMITE is a skill shot controlled by you. Ranged attacks are aimed, melee attacks are positional, and Area of Effect damage must be groundtargeted. Predict your enemies? movements and hit your mark as you experience fast-paced combat.

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