After two years of development, Hunternet is in alpha, so placeholder art is seen throughout the teaser trailer. Hunternet is fully playable and a new take on competitive FPS combat. The fundamentals of the genre from controls, health, scoring, shooting, spawning, teamwork, etc have all been revisited and new fertile ground has been explored through countless iterations. Combat is a 100% skill based, with zero random elements, and no level or xp systems, means everyone is on equal footing.
Players who embrace failure as an integral part of learning and value mechanics over aesthetic are welcomed to signup. But if you think shooters must be ultra-realistic “big macho war fests” sit this one out.