Procedurally Generated Terrain Set To Impress In Camelot Unchained

City State Entertainment today announced that they will be attending this weekends Dragon Con event to showcase the innovative procedurally generated terrain system in Camelot Unchained – that was recently made available on the Hatchery testing server.

The team have labeled the update as a “game-changing event” for both the developers and the backers as those attending the Dragon Con event will be among the first players to get a glimpse at the highly anticipated technology that will see huge land masses in Camelot Unchained automatically generated using fine tuned algorithms.

The team have warned players that they should expect to encounter various bugs as well as lower FPS rates on weaker machines as the system behind the procedurally generated terrain mechanic is a very new tech.

Source: Official Website

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