Age of Wushu Gameplay – First Impressions HD

Age of Wushu is a free to play Fantasy MMORPG loosely based on the Ming Dynasty Period; Age of Wushu draws heavy inspiration from the “Wuxia” genre of Chinese fiction.

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Age of Wushu – Closed Beta 2 Unlimited Play Keys

[keys id=129156]MMO ATK and Snail Games have teamed up to offer our wonderful fans unlimited access to the Age of Wushu Closed Beta 2 which is going on now!

[heading]How To Redeem Code[/heading]1. Log in or Register for your MMO ATK account
2. Click the Redeem Key Button Below
3. Activate it at the Age of Wushu Beta Page
4. Enjoy the beta!

[heading]Age of Wushu Developer Interview[/heading]

Age of Wushu In Studio Gameplay and Interview | Part 1/4

Age of Wushu

Age of Wushu is a free to play Fantasy MMORPG loosely based on the Ming Dynasty Period; Age of Wushu draws heavy inspiration from the Wuxia genre of Chinese fiction: while you’re not going to be fighting off dragons or demons, you will find yourself running across water, scaling buildings, and even exercising a bit of limited flight. See, that’s the first area in which Age of Wushu distinguishes itself: the combat system.

In order to fully understand combat, you’ll first need to understand the game’s class system; or rather, it’s lack of one. Age of Wushu tosses the idea of rigid, pre-set roles and classes out the window. Instead, each character can join one of the game’s eight Schools. Each school has its own martial style and skill-set, and laws by which each player needs to abide: these laws can include profession, inventory, and alcohol intake, among other things. Coupled with this, each school has a special internal skill which impacts your characters personal stats and abilities. The best part about this system is that you’re not locked into any particular school.

Read our Full Age of Wushu Review.
The game is available to play for free and will definitely become one of our favorite MMORPGs in 2013!

Age of Wushu – A New Age of MMO?

I love medieval European fantasy as much as the next guy, but I?m perfectly willing to admit that, at the current juncture, it?s been done completely to death. Sure, you?ll occasionally get a brilliant world like Tamrael, or an incredible author like George R. R. Martin, but at the end of the day, I?m well aware of a rather uncomfortable truth: European fantasy is to literature and role-playing games what World War II is to first person shooters.

Age of Wushu In Studio Gameplay and Interview

We recently had the opportunity to speak with Tyler Rawlins, Product Manager at Snail Games USA in their Los Angeles offices. We got to see many of the gameplay mechanics as well as ask numerous questions about their upcoming free to play title, Age of Wushu. 

Age of Wushu In Studio Gameplay and Interview Part 2.

Age of Wushu In Studio Gameplay and Interview Part 3.

Age of Wushu In Studio Gameplay and Interview Part 4.