Loadout

Loadout

2014’s not even in full swing, and already we’ve got a contender for best shooter of the year. Ladies and gentlemen, say hello to Loadout. This carnage-filled frag-fest basically mashes Gears of War and Team Fortress 2 together into one giant, steaming pile of mayhem, with liberal amounts of gore, violence, partial nudity, and profanity. Basically, it’s a game that revels in the fact that it’s completely and utterly ridiculous, and ends up being amazing for it.

Those of you who’ve already heard of the game will likely have heard that Loadout’s main draw – aside from the impressively fluid gameplay, which combines third-person shooter mechanics with fast-paced platforming – is the sheer volume of customization you’re given regarding how you want to play the game. Truth be told, everything feels a little overwhelming, at first: you start the game with access to four different ‘types’ of weaponry: rifle, rocket, beam, and pulse. Each ammunition type has its own unique set of traits and capabilities, and as you complete matches, level up, and gain “Blutes” (Loadout’s primary currency), you’ll be able to access new parts with which to customize your weaponry.

Want a mortar that fires clusters of bouncing napalm? You can do that. Want a Gatling Gun that fires spiraling, electrified balls of doom? You can make one. A sniper rifle that causes an explosion on impact? That’s probably somewhere in the game, as well.

In addition to the weapon customization options, players also have access to a fairly diverse tech tree. Using Blutes, the player can choose to gain new combat gadgets (such as a shield or the ability to throw down a turret), unlock new parts and ammunition for their weapons, or upgrade weaponry that’s gained enough experience to level up. The system might seem a little confusing to new players at first, but by the time they’ve done a few matches, most people should have more or less gotten the hang of things. 

Loadout’s got several primary gametypes, all of which should be more or less familiar to FPS veterans. Jackhammer is your basic capture the flag, Blitz is king of the hill, and Death Snatch is your standard team deathmatch, with the added quirk of having to pick vials up from an enemy’s corpse in order to confirm kills. Perhaps the most unique gametype I’ve seen thus far is Extraction, which tasks a randomly-selected player with running across the map and grabbing Blutonium to return it to any of a number of drop points. Whoever gathers the maximum amount first wins. 

Regardless of which game-mode your playing, there will be blood. There will be gruesome death, gleeful destruction, and a general air of havoc and devastation. If you’re anything like me, you’ll love every minute of it.  

Of Loadout’s matchmaking, I’ve but a few complaints: Firstly I wish games allowed for more players. At the moment, the maximum players per match is eight; I feel like there’s so much mayhem below the surface just waiting to be unleashed if only a few more players were added. The lack of any sort of FFA gametype stings a bit, as well – but I’m sure these are two features Edge plans to release at a later date. Second, I noticed during my time with the game that the menus tended to be a bit buggy, suffering frequent communication interruptions. Again, this is probably something that’ll be fixed as we move forward. 

Oh, it’s also worth mentioning that Edge of Reality manages the freemium business model beautifully. None of the purchases in the cash shop really give you a noteworthy edge over other players; everything’s either purely cosmetic or purely convenience. You can’t buy items, you can’t buy blutes, and you can’t buy guns. In other words, everything is pretty much as it should be. 

At its core, Loadout may be a simple and somewhat crude frag-fest, but damned if it isn’t the most fun I’ve had with a shooter in well over a year. I’d urge you all to give it a try – you won’t be disappointed. 

Lifeless

Lifeless

Lifeless is a multiplayer FPS zombie survival MMO from Rigid-Soft Studios. In Lifeless, players are faced with the grueling task of surviving in a post-apocalyptic zombie world, where resources are scarce but threats are plentiful. It’s a dog-eat-dog world and only the most cunning and cutthroat stand a chance of capitalizing in the aftermath of societal breakdown.

Lifeless promises an on-edge experience where players are constantly on the brink of death. Respawning is not a safety net on which players can rely as permadeath constantly threatens a swift reset to square one. Indeed, a constant state of heightened awareness will be imperative to surviving in a wasteland filled with crazed zombies, NPCs and other human players.

In developing Lifeless, Rigid-Soft Studios understood that to stand apart from the massive selection of zombie survival MMOs (many lackluster, at best) already on the market, they needed to include features not yet seen in the genre. Perhaps the game’s most defining features in that regard are the inclusion of NPCs and questing. Scattered about the world, players can come across various NPC characters. Some will request small tasks be completed while others may be hostile, determined to protect their residence. These are features that serve to keep players engaged and drive unique, exciting and risky narratives.

Also noteworthy is the fortification of structures. With aggressive, intelligent zombies all around and ever hostile players looming about, the importance of a safe place to rest cannot be understated. Players can craft barriers and traps which can be used to enhance defenses on any variety of building featured through out Lifeless’ massive six kilometer world. Your structure will be persistent on that server until another player breaks it down.

Lifeless entered early access on August 25th, 2014. The game is buy-to-play with access purchasable for a one time fee of $25 for Lifeless Standard Edition or $40 for Lifeless Deluxe Edition. Beyond the initial cost, the game is completely free to play with microtransactions available in-game for various materials and weapon skins.

Forge some goods, place some barriers and craft some weapons, you’re in for a deadly experience in Lifeless, the definitive FPS zombie survival MMO. Already playing and need some help? Why not take a peek at our Lifeless Guide To Factions or our Lifeless Crafting Guide.

Hunternet

Hunternet MMOFPS

After two years of development, Hunternet is in alpha, so placeholder art is seen throughout the teaser trailer. Hunternet is fully playable and a new take on competitive FPS combat. The fundamentals of the genre from controls, health, scoring, shooting, spawning, teamwork, etc have all been revisited and new fertile ground has been explored through countless iterations. Combat is a 100% skill based, with zero random elements, and no level or xp systems, means everyone is on equal footing.

Players who embrace failure as an integral part of learning and value mechanics over aesthetic are welcomed to signup. But if you think shooters must be ultra-realistic “big macho war fests” sit this one out.

Heroes and Generals

Heroes and Generals

Heroes and Generals is a free to play MMO First Person Shooter with a strategic multiplayer campaign that takes place during World War II. In the game players choose between fighting as the Heroes, which pits you into the trenches and the battlefields, or as a General which has you managing the battlefield and the units from afar.

The game can be accessed continuously using a cross-platform approach. Windows, iOS and Android devices support the game, which results in continuous action across the battlefield. Each conflict takes place through contested cities, factories and airfields on a strategic map.

The main component of the game is the First Person Shooter element, where players are put straight into the battlefield where you can use a variety of character, weapons and vehicles to take out the enemy. When you’re unable to use your PC for the FPS element, you can download the app, Heroes and Generals: Mobile Command, and use the strategic element to command players or entire groups into combat, while managing resources and securing key locations on the map.

GunZ 2: The Second Duel

GunZ 2

When I was younger (and perhaps more foolish) I managed to draw a great deal of enjoyment from a rather strange little game called GunZ: The Duel. This third-person platformer was all about quick fingers, melee, and parkour – I was hooked. You can imagine my excitement then, when I realized that there’s a sequel, currently in open beta on Steam. Does it live up to the legacy of the original? 

Well…yes and no. 

Full disclosure here: I’m kind of awful at this game. I’m not entirely certain why, or what it is about it, but…I can’t play to save my life. Keep that in mind as you read this review (though I’m not going to be commenting much on game balance – everything seems to be in order there). 

One thing I’m going to say before moving on is that purist fans of the original should probably avoid GunZ 2. They have, unfortunately, gotten rid of K-Styling (they’re using a new engine, without the easily-exploitable flaws of the original). What that means is that you’re going to have to rely more on your standard outfit of moves. Unfortunately, while you’ve still got a pretty varied set of moves, the mechanics feel like they’ve been gutted somewhat, as well. Although you’re going to be moving with a fair bit of agility, GunZ 2 feels somewhat slower than its predecessor, with much less parkour than the original. What’s more, Although each of the four classes is somewhat unique in the gear available to them, melee ultimately feels the same whether you’re a Gunslinger or a Shield Trooper.

Oh, yeah. Forgot to mention: remember the awesome freedom you were afforded in GunZ? How you could design your character however you wanted, giving them whatever guns and cosmetic gear you saw fit? Yeah, say goodbye to that in the sequel, where the developers have inexplicably decided to switch over to a class system. At creation, you’re going to need to select one of the four different characters; the others will remain locked to you until you shell out either real money or a hefty sum of in-game cash.

That’s strike one against GunZ 2, and a significant one, at that.

There’s also a severely limited range of cosmetic items available for your character compared against the previous game – though admittedly, this may be due to GunZ 2 still being in beta. I’ll give it a pass on this, as the team behind it could well release more stuff as the game moves past its beta stage. I’m keeping my fingers crossed that they don’t make it pay to win, though certain elements (like the respawn coins, which let you revive your character in the single-player missions and cost $2.95 a pop) don’t really bode well, nor does the somewhat exorbitant price of most of the stuff in the shop. 

Ultimately, I don’t dislike GunZ 2…but I don’t like it all that much, either. It’s sort of…bland and soulless, in spite of how good it looks and sounds. That’s a shame, given how fun the original was (though admittedly, I might be looking at it through rose-colored glasses). Ah, well. Back to Loadout. That game’s giving me more entertainment than this one possibly could. 

Grimoire

Grimoire Game Feature

Grimoire is a PC multiplayer shooter where wizards battle in a dark medieval fantasy world for prestige and power using unique and powerful spells. Though inspired by many popular FPS games, Grimoire is a significant departure from the norm, including everything from devastating “ultimate” attacks to specialized class-based passive skills to customizable classes.

We aim to combine the best of FPS with the unique classes and abilities found in MOBA games into fun and engaging wizard combat that rewards precise aim as well as strategic skills and teamwork. Although Grimoire has a total of seven planned game modes we have decided to focus primarily on our three favorites for the games initial release: Conquest, Co-Op Survival, and Arena.

Check out Grimoire on Kickstarter Now! (campaign ends Thursday, October 16th, 2014)

Global Agenda

Global Agenda

Global Agenda delivers intense fast paced combat that is sure to satisfy its players. This MMO shooter lets players control their characters in third person as they team up with allies to complete missions, claim and defend areas, and destroy other players. Choose a class that fits your playstyle, develop your character, and become a powerful force in Global Agenda.Global Agenda is a 3D MMO shooter with RPG elements.The game features four different classes for players to choose from and get straight to the action. Both PvE and PvP Missions are available as well as training and arena type areas. Players choose from a fairly wide selection of weapons and equipment for their class, and can allocate skill points to better fit their needs. Combat in Global Agenda is intense, strategic, and skillful. Players can choose from the following four classes: Assault, Medic, Robotics and Recon.

Ghost Recon Phantoms

Ghost Recon Phantoms

Ghost Recon Phantoms is the latest free-to-play PC title in the Tom Clancy universe from Ubisoft. In Ghost Recon Phantoms you will become an elite member of the Ghost outfit and use an array of cutting-edge weapons and technology to help your squad dominate the enemy in a futuristic environment.

Many may remember this F2P Tom Clancy shooter under its beta name, Ghost Recon Online. This third-person shooter moved out of open beta for a worldwide release on Steam and PC in April of 2014, with Ubisoft announcing that the name change is due to the significant change the shooter underwent through beta.

Ghost Recon Phantoms allows you to choose from three classes: Assault, Support or Recon, each with completely different play-styles to match the way you like to play. The game is based on its 16-player team-fights, in which you and your fellow Ghosts must work together withing your squads to take out the opponent. That being said, this game places a huge emphasis on team-play, and the teams who work together are generally the ones who end up on top.

F.E.A.R. Online

F.E.A.R. Online

F.E.A.R. Online (FEAR) is an upcoming MMOFPS from Aeria Games, currently under development by Inplay Interactive. Expect the same kind of suspense and horror from the previous FEAR titles in F.E.A.R. online, especially thanks to the eerie atmosphere and immersive maps.

FEAR will feature a 4 player co-op option along with the traditional demolition and deathmatch game modes. The acclaimed Soul King mode will also make its triumphant return following its previous success. Look for the Beta coming soon!

Dizzel

Dizzel

Dizzel is a hardcore action shooter developed by Neowiz and NS Studio. Set in the not too distant future, Dizzel features non-stop, heart-pumping action through a variety of unique maps and game modes. Resembling the over-the-shoulder shooter style of Gears of War, Dizzel bolsters a variety of powerful weapons, from assault rifles and shotguns to massive swords and axes, to slay your enemies. Combined with a variety of skills, weapons, gear and power ups that can be unlocked by player progression, the bloodthirsty soldiers of Dizzel leave a trail of carnage and bodies in their wake.

Once ready for battle, Dizzel features exciting unique game modes to unleash your onslaught of destruction, such as Annihilation, where the players take turns hunting down their foes as mechanized war machines. These killer sentinels know no mercy as they laugh at your attempts to destroy them with mere bullets while chopping you in two with their mighty war axe or combat blade. For the more traditional shooter fans, Dizzel comes equipped with a standard array of other game modes such as Team Deathmatch and Demolition as well. Dizzel will sate your thirst for lead-pumping action, no matter what type of shooter fan you are.

[heading]Dizzel’s Key Features[/heading]

  • Fatalities – Simply shooting your enemies to death is for newbs. Pull off brutal & stylish executions to finish off your enemies before their teammates can revive them.
  • Take Cover – Pop in and out from cover with guns blazing like you are in an old-school John Woo movie, or unleash a barrage of bullets at your enemies from the safety of being behind cover. Aiming is overrated anyway.

Destiny

Destiny

Destiny is a highly anticipated first-person, Sci-Fi, shooter MMO developed by Bungie. It will be releasing for Xbox One, PlayStation 4, Xbox 360 and PlayStation 3 on September 9, 2014. It is set hundreds of years in the future during a Golden Age where humans have spread throughout the universe and colonized different planets. A sudden “Collapse” causes tremendous chaos and leaves humanity in an isolated city. You must take on the role of defender and save your people from a violent alien race that threatens your already fragile existence.

Destiny will be set in an open world with a highly interactive environment. It will not be modeled after the traditional MMOs, instead it has been labeled as a “shared-world shooter.” The new Umbra 3 engine and updates to the matchmaking system will make this game unlike anything you’ve seen before. Bungie will also be incorporating Social media into Destiny, allowing players to stay attuned to living universe in Destiny as it will always be changing.

Keep an eye out for the beta as it is rumored to be launching sometime this summer!

Defiance

Defiance

Defiance is a third-person sci-fi shooter MMO by Trion Worlds based on the Syfy television series of the same name. It released on April 2, 2013, and is available on PC, PS3, Xbox 360. The game is set in the San Francisco Bay area, following a war between Humans and rogue extraterrestrials known as Votans.

Defiance has five different DLCs planned for release, with Castithan Charge Pack and Arkbreaker already available for sale. Defiance is loaded with dynamic events, main story missions, side quests and challenges. Players are given a large amount of control over character appearance. There are no pure classes, you must chose an “Origin” and fill the role of either Veterans, Outlaws, Machinists, or Survivalists. Veterans and Outlaws are survivors of The Pale Wars who roam the land and seek opportunity. Machinists focus on scavenging, while Survivalists are simply trying to get by.

You don’t have to be a fan of the show to like this game. Check it out through Steam or play it on your console for some good ol’ third person shooting.

Crossout

Crossout Game Feature

Award-winning developer and publisher of smash hit, War Thunder, Gaijin Entertainment and Targem Games development studio today announced Crossout, a new team based multiplayer vehicle combat game, that is currently in pre-alpha on PC. Set in a post-apocalyptic world devastated by an alien invasion and human genetic testing gone awry, Crossout tests players’ creativity in building, upgrading and customizing deadly armored vehicles to destroy enemies in open player vs player combat.

 

Crossout is about customization, the freedom to construct the most destructive vehicles to wage war against your enemies”, said Anton Yudintsev, CEO of Gaijin Entertainment. “Trading, earning or purchasing parts and upgrades for vehicles, survivors can build the perfect fighting machine to their own preference, taking into account how each new addition affects the whole vehicle’s performance”.

No two vehicles in Crossout are the same, as players can create any kind of combat vehicle from the speediest buggy to the heaviest of off-road vehicles to reflect their warrior sense of gameplay. Offering complete customization, Crossout gives players thousands of possibilities to design their vehicle, including shape, armor, weapons, support systems and, cosmetic enhancements. Visit your own garage to build new advanced mechanisms and sell them via the in-game auction system.

Players also have multiple options when it comes to mass destruction – combat vehicles can be equipped with an explosive range of weapons from chainsaws, power drills and machine guns, to rocket launchers, flying drones and stealth generators. Featuring an advanced damage model, destroy any part of an enemy machine and it will affect that vehicle’s performance.

“When destroying your enemy’s gun with a precise shot and leaving him defenseless, that creates a lot of satisfaction,” said Stanislav Scorb, CEO of Targem Games. “And when you reach the enemy’s base, crawling on the only two wheels left, that’s even more exciting.”

Be the first to join Crossout – beta testing starts this summer. To apply for participation, please visit Crossouts official website: http://Crossout.net/

Combat Arms

Combat Arms

Combat Arms is Nexon’s new high octane MMO first person shooter game that allows you to play with the world’s largest online weapon arsenal. You can choose from over THREE HUNDRED weapons in the game! From assault rifles to knives and frag grendaes, there are numerous possibilities to customize your character.

Their improved rewards systsem lets you quickly gain experience so you don’t have to grind forever to uprade your weapons and abilities. They also have done a good job of keeping the game fresh with a big selection of different game modes, tons of maps and mercenaries to keep the gameplay continuous and most importantly, fun.

Brick Force

Brick Force

Brick-Force is a sandbox shooter where you build worlds and maps that you’ve always dreamed of, brick by brick. Share your virtual playgrounds with the community and use them as the backdrop for fast-paced shooting matches.

In Build mode, you can use simple building blocks to construct detailed environments. There’s a whole range of different brick styles to choose from, and you can even place key interactive elements such as turrets, launch pads or bomb sites.

Blacklight Retribution

Blacklight Retribution

Blacklight: Retribution is the latest from Perfect World Entertainment.  This first person shooter mmo follows closely in gameplay formula with most of today?s blockbuster FPS titles such as Call of Duty and Battlefield series.

It is a fast paced, adrenaline pumping first person shooter based in a futuristic urban warzone. Building upon Zombie Studios? predecessor, Tango Down, Blacklight Retribution provides FPS enthusiasts with a massive arsenal of weaponry and gear ranging from bleeding edge side arms to massive mechanized Hardsuits.

Blacklight: Retribution offers 5 game modes as of right now, Domination, Team King of the Hill, Team Death Match, Free-For-All Death Match, and Capture the Flag. The maps are relatively small, allowing players to quickly spawn and get in on the action and they aren?t littered with bushes and tall grass that players can camp behind.

The game also offers players variety of choices on customizing their character?s equipment and weapons, allow player to change the looks and functionality of their futuristic combat suits and modify variety of weapons with attachments, different barrels, stocks, ammo and more. Different equipment offers different stats that compliment different styles of play, for example some gear will provide more protection at the cost of slower movement speed and vice versa, while weapon attachments and modification can improve weapon spread, damage or zoom. As players earn points in game by killing enemy players and completing objectives, more options in item customizations are made available to their characters along with different skills to choose from.

Overall the combat is satisfying, the graphics look top-notch,  the classes and the weapons are awesome and the maps are fun.  If you are in to Call of Duty and Battlefield then this game is for you!  Best part of all ..  It’s free!