MMO ATK
Would You Buy A Console For A Specific Game – MMOpinion
Have you ever, or will you ever buy a console to specifically play one game? What game was it? Are you happy with your choice?
Gamings Most Tragic Heroes
These are some of the most tragic, hard-luck characters in gaming.
Ecol Tactics Online – New Video Available
The new trailer gives players a taste of the quest system, the world map, a new town and for the first time; a look into the highly innovative mercenary classes.
Critical Hit – East To West
For this weeks article I take a look at a trend that has reared its ugly head over and over in the free-to-play MMO market for years, transferring games from Eastern audiences to the West.
PlanetSide 2 Ultimate Empire Showdown Pre-Game Interviews
Pre-Game Interviews with the team captains for the Ultimate Empire Showdown for PlanetSide 2.
PlanetSide 2 Ultimate Empire Showdown – Total Biscuit Pre-Game Interview
PlanetSide 2 Ultimate Empire Showdown – Adam Clegg Gaming Pre-Game Interview
PlanetSide 2 Ultimate Empire Showdown – Level Cap Gaming Pre-Game Interview
PlanetSide 2 Ultimate Empire Showdown – SeaNanners Interview
PlanetSide 2 Ultimate Empire Showdown – Jace Hall Pre-Game Interview
PlanetSide 2 – Heading To The MLG
Sony Online Entertainment has just announced a new partnership with Major League Gaming (MLG) which will bring PlanetSide 2 to the competitive gaming audience.
Path of Exile
Path of Exile feels like what Diablo III should have been. That’s what I’d heard people saying, anyway.
For my part, I wasn’t entirely certain whether or not to take them at their word, after all, the Internet has a wonderful way of running away with even the smallest shred of hype. After spending a bit of time with the game, though?
It?s true. Every damned word is true. Path of Exile may well be the closest thing to perfect the genre has achieved since Diablo II, and it honestly blows Blizzard’s efforts (which feel clumsy and uninspired by comparison) clear out of the water. That’s right, I said it: Grinding Gear Games has done a better job of creating Diablo than the game’s original designer.
Factor in that the MMO effectively represents the pinnacle of the free-to-play business model and it’s even more impressive.
Path of Exile, as the name implies, puts you into the shoes of one of seven different characters who’ve been exiled to the hostile, ancient land of Wraeclast. Each of these characters represents one of the game’s classes; each class is tied to one or two out of three attributes (Strength, Dexterity, and Intelligence, naturally). This is where it makes its first, most impressive divergence from the typical dungeon-crawler formula.
See, in Path of Exile, there is only one talent tree, and each character starts at a different area on that tree based on their primary attributes. The Witch and the Templar, for example, share one track that increases their mana regeneration, while the Duelist and Warrior share a Strength track. What’s more, these talents don’t actually give your character new spells or abilities.
Those are gained through gems you’ll receive as quest rewards and find scattered throughout the world of Wraeclast. As near as I can tell, these gems are class-agnostic (though what class you’re playing will have an impact on what gems you find earlier in the game). Socketing one of these magical stones into your weapons or armor will grant you access to a new spell or ability. As you level up, these stones and the abilities they contain will level up alongside you, gaining experience as they’re used in combat. Each of these stones is tied to one of the three attributes, which does limit somewhat which stones your character can actually use. If you’re using a fireball stone as a warrior, you’re not going to be able to level it up all that much before reaching the limitations of your abilities.
That said, the way Path of Exile manages talents and classes provides an unprecedented level of freedom, allowing players to build their character however they see fit, with only passing consideration given to their starting class. It’s an incredibly unique way of doing things, and it makes the game all the more addictive.
Another strange deviation from the traditional dungeon crawler is the absence of gold. Near as I can tell, all of Wraeclast works on a barter system. Trinkets such as scrolls of Wisdom (basically, Identify scrolls), Portal Scrolls, and Whetstones can be traded for items and equipment; loot you pick up in your travels can likewise be traded for scrolls and other small items. It’s a big of an odd system, and one which does admittedly take some getting used to.
Now, as for the multiplayer component; Path of Exile can be played as a single-player experience, a multi-player affair, or an MMO. The folks over at Grinding Gear Games have accomplished this balance through the implementation of several different Leagues (and the ability to recruit people to join your party using notice-boards in the game’s settlements). These leagues add a new angle of competition to the game, allowing players to vie against one another for a spot on the leader-boards. Players can even pay Grinding Gear Games to create their own leagues, with their own unique set of rules. A few example leagues include Iron Man (where players cannot trade with vendors, regenerate mana, or refill their flasks in town), Hardcore (permanent death), and Cut-Throat (permanent death and open-world PVP). Players and characters can move between leagues and will, and dying in a Hardcore league, for example, will only shunt the player and their character back to a standard one. It’s a very interesting mechanic, and one I haven’t quite gotten to test as much as I’d like.
Anyway, I think I’ve nattered on enough. At this point, one thing should be clear: Path of Exile is an awesome game, and if you’ve not yet played it, you need to do so right now!
Top 10 MMORPG Games to Play in 2013
Our list of the top 10 MMORPGs that we will be seeing in 2013 and beyond.
Dungeon Rampage
[review]
[list]
[stat=Publisher]Rebel Entertainment[/stat]
[stat=Developer]Rebel Entertainment[/stat]
[stat=Genre]Fantasy[/stat]
[stat=Distribution]Browser[/stat]
[stat=Graphics]2D[/stat]
[stat=PvP]No[/stat]
[stat=Free to Play]Yes[/stat]
[stat=Download Size]NA[/stat]
[/list]
[/review]
Dungeon Rampage is a free to play browser based fantasy action RPG that is playable through Facebook. The concept is simple enough, grab some weapons, team up with other layers and slay your way through hordes of oncoming monsters as you reach the end of a dungeon.
You begin the game with a single class, which is the Berzerker. He is your classic barbarian style of class who uses all sorts of axes, hammers and heavy objects to eliminate the bad guys. Monsters will come at you in waves and you’ll have to work with your friends in order to subdue them. Classic movement using the W-A-S-D keys or the mouse and keys mapped out to use various damage dealing actions.
The story-line is somewhat secondary in the game, but if you are so inclined you can definitely get something out of it. An evil wizard committed some terrible things to your stuffed animal and you take revenge on him and his horde of monsters for such an atrocity.
In the end the game is quite light-hearted and actually really enjoyable even if only for short periods of time. There’s just the right amount of carnage and difficulty and companionship to make this a neat game to try.
Defiance, Primal Carnage, Ni No Kuni and more! – Weekly Loot Ep. 36
Ni No Kuni JRPG
Defiance MMO
Project X Zone
Primal Carnage