Skyforge Introduces Daily Rewards With New Festive Event


The world of Aelion welcomes a wave of the holiday spirit today as Allods Team and My.Com announce the beginning of festive events for the increasingly popular free-to-play online MMORPG game, Skyforge. Players in the arena of Immortals and Gods are being invited to participate in the festivities that include a variety of exciting activities … Read more

Skyforge Celebrating 1st Anniversary With Brand New Event


Allods Team and today announced that the popular MMORPG game Skyforge will soon be celebrating its one year anniversary and today the teams released information on plans for celebration events and new content. Skyforge launched its first public servers on July 16th 2015 and will soon commemorate that date with a series of exciting … Read more

New Reaper’s Revenge Update Details For Skyforge


Allods Team and today announced more details surrounding the upcoming Reaper’s Revenge DLC for Skyforge, that’s set to arrive on April 20th, including a variety of improvements and new content including much requested improvements to the Adventure Search User Interface. Among the new content announced are Distortions that players can complete to unlock Vector’s … Read more

Dark Omen Update Arrives in Skyforge


Allods Team and today announced Skyforge’s latest content update as the release of Dark Omen introduces an exciting array of new content including brand new quest lines, improvements to Pantheons (the games guild system) and numerous improvements aimed at enhancing the overall Skyforge experience. Although not a full, large-scale expansion like the previously released … Read more

Battlerite Announced, Rising Thunder’s Dead, Dark Omen and more! | The XP 3.11.2016

What’s up Attackers! Kirk here with your weekly block of MMO news. On today’s episode we have Battlerite, Black Desert Online, Rising Thunder, Skyforge, Albion Online and much much more! Actually take one one of the Much’s. Just much more! The XP, starts now!

Stunlock Studios announced this week that they have teamed up with Sanctum and the Goat Simulator developers Coffee Stain Studios to create Battlerite, a new, “TEAM vs TEAM brawler” that is intended to be Bloodline Champions’ spiritual successor. All “random elements” have been stripped from the game’s mechanics. It boasts short, intense matches and a high skill ceiling. A diverse cast of characters promises to give rookies and veterans alike a character they can comfortably play. In addition there will be a so called “fan system” that will allow a form of direct interaction with spectators that are part of the crowd. Players will be able to win the crowd, even if they don’t win the battle. The trailer does not show too much, aside from four champions, and excuse me, I never played Bloodline Champions, but it looks like it may only be 2v2 based on what we see here. You can find more information on the official website, but i’ll give you a quick rundown. It shows only four different champions: Croak, Shift, Freya, and Ashka, One different map, but question marks indicating at least two more, and that’s about it. Cool logo, and name actually. Battle rite.

Dam will be increasing Black Desert Online’s server capacity soon. As we saw via a tweet this week from Black Desert Online to a fan who complained that their server was ridiculously overloaded. Many players share the same resentment, with random disconnects to t he game, lag issues and mob spawn issues, which totally ruin any chance for enjoyment. The Tweet doesn’t give any additional information as to when it might be happening or to what capacity, but at least they are aware of the grief issues that the game is causing fans and are working on fixing those.

Radiant Entertainment this week announced via a newsletter to all of us Rising Thunder alpha participants that their action fighting game from ex-Capcom combat advisor Seth Killian will be shutting down on March 18th. Why may you ask? Well, besides the game being .. meh .. the studio was acquired by none other than Riot Games! Oh man, why would Riot buy them? I dunno, maybe Riot is working on a Fighting Game and they want it to Feature League Characters and they just want to get a head start? Or maybe they are just dicks and want to kill off new free to play games before they get off the ground. Probably the first, but .. I dunno. The newsletter did mention that the dev will be re-assigned to a new game that they are incredibly excited about. I guess we’ll know soon enough.

It has been about a month since Skyforge’s last major update, March of Knowledge, and Allods Team has announced another update called Dark Omen. The update will see an overhaul of Operations. Operations will be shorter in length and the “top players” will be allowed to skip them. Players that make it to one million tokens will now have access to a new progression bar. The Elder God questline will be introduced. Players will be tasked with “[learning] what it takes to become an Elder God” while continuing to fight off Mechanoid Invasions. Additionally, Pantheons will be given an option to merge together. Regardless of the size of the respective Pantheons, they will be able to combine both their members and resources into one larger Pantheon. AND The invasion symbol interface will be streamlined during the update. They will be given their own interface in order to make it quicker and easier to select them. As part of this update, invasion symbols will no longer be reset when you reset “‘regular’ symbols.” Also there was a new Knight Trailer released earlier this month, which you’re watching now. More information about the update—including the full patch notes—is set to be revealed as March 16th draws nearer.

We’ve been talking about Albion Online for what seems like forever now, and the team continues to amaze and excite as the nearly year long beta continues on. The latest upcoming patch called Cador will introduce a new death mechanics, mobile repairs, and zone-based fame and loot bonuses. The new death mechanic prevents instant death. It is explained that instant death mechanics caused issues for groups, making content even more difficult for the surviving members of the group when a member is killed and resurrected far away. Now, players will be knocked out first. And they must be continuously attacked in order to be killed—however, not all mobs will be interested in killing them. If their health points regenerate to full or someone resurrects them while they are knocked out, they will be able to get back up. A new item, the “Repair Kit”—will allow players to repair their items on the go. Rather than always having to do it in town. Repair Kits also cost more than a “full-fledged repair station” and have a limited amount of durability. Also, Fame and loot bonuses are now increased based on the zone. Green zones will allow you to reach “the highest Tiers of progression,” but your progress will be slow. Yellow zones and their Hellgates will grant 50% more fame and loot. Red and black zones and their Hellgates will grant a full 100% more fame and loot.

World of Tanks Update 9.14 is here and it is focused on refining the current user experience with refined physics, sound, and models. Vehicle physics have been improved significantly, so much so that players can now “skid, slide, flip tanks upside down,” and perform various other maneuvers. The sound engine has been ripped out and replaced with Audiokinetic Wwise (which, I’m not sure if it’s a typo or what). Sound is now said to be “processed on a different core,” allowing 10-30 unique sounds simultaneously. A new set of sounds recorded using “authentic vehicles at a real proving ground” have been introduced alongside the new sound engine. Additionally, 24 of the tanks have been given HD models and a new map set in war torn Paris called “Ravaged Capital” has been introduced. You can find the full patch notes on their website!

That’s all I’ve got for you today. Next week i’ll be at GDC, so I may or may not get a video out, or maybe i’ll do one from the hotel room, who knows, depends how I feel. Thanks for watching, see you guys soon!

War’s Onset Update Introduces Real Money Competition In Skyforge


The combined development teams of Allods Online and Obsidian Entertainment, alongside the publishing prowess of, today announced the immediate release of Skyforge‘s latest set of free update content with the debut of War’s Onset. The release of War’s Onset introduces the beginning of the highly anticipated Pantheon Wars, with the full event expected to … Read more

Thunder Of Victory Now Live In Allods Online

Allods Team and recently announced the release of Thunder of Victory, the highly anticipated PvP-based update for the cutesy and addictive free-to-play MMORPG game, Allods Online. The patch includes the often discussed PvP update Arena of Heroes, alongside brand new Allods, the new Wild Shore and the debut of extra PvP options in the … Read more

Skyforge Prepares To Welcome Phytonide Invasion Content Update

Obsidian Entertainment, and the Allods Team continue to build hype ahead of the upcoming expansion for Skyforge, an expansion that will see the introduction of Phytonide Invasion events come release on August 28th. The expansion introduces a wealth of new features and improvements to the game and includes the opportunity to earn exclusive rewards … Read more

Skyforge Reveals New World: Eskenian Peninsula

skyforge eskenian peninsula 1280

Obsidian Entertainment and Allods Team have released a brand new video showcasing the Eskenian Peninsula, the latest sprawling open world location in the upcoming Sci-fi fantasy MMORPG, Skyforge. The Eskenian Peninsula is one beautiful and idyllic coastal region before the local wildlife became hostile and inhabitants became threatened by hordes of Demons that have escaped … Read more

Developer Forum Post Hints At Potential July Open Beta For Skyforge


Community Manager of the upcoming MMORPG from Obsidian Entertainment, the Allods Team and, today posted on the official forums with details that have led many to believe the Open Beta for Skyforge could just be a few weeks away. The Community Manager Spunky responded to a post inquiring about possible future Closed Beta tests … Read more

New Skyforge Class: The Kinetic – Master of Gravity

Skyforge Kinetic Reveal

Today Allods Team and Obsidian Entertainment have revealed the latest class to their upcoming sci-fantasy MMORPG Skyforge.  The latest class, The Kinetic, is a master of gravity who controls the laws of physics to do some pretty intense stuff on the battlefield. The Kinetic in Skyforge is capable of using gravity to destroy their enemies … Read more

Skyforge Welcomes New PvP Zones, Adventure Maps & Social Features

Obsidian Entertainment, Allods Team and today announced the latest opportunity to explore their highly anticipated fantasy MMORPG Skyforge, with the beginning of the third Closed Beta period. Already underway, the third Closed Beta for Skyforge will last longer than the previous two Closed Beta cycles, running through until May 13th. Experienced Skyforge players can … Read more

SkyForge Developers Explain Monetization And Weekly Caps

Obsidian Entertainment, Allods Team and recently revealed some additional details on the interesting monetization system supporting the upcoming release of the action fantasy MMO, Skyforge. The underlying philosophy behind the premium options in Skyforge is to create a balanced yet rewarding system that gives both free and premium players an equal sense of balance … Read more