Heroes and Generals

Heroes and Generals

Heroes and Generals is a free to play MMO First Person Shooter with a strategic multiplayer campaign that takes place during World War II. In the game players choose between fighting as the Heroes, which pits you into the trenches and the battlefields, or as a General which has you managing the battlefield and the units from afar.

The game can be accessed continuously using a cross-platform approach. Windows, iOS and Android devices support the game, which results in continuous action across the battlefield. Each conflict takes place through contested cities, factories and airfields on a strategic map.

The main component of the game is the First Person Shooter element, where players are put straight into the battlefield where you can use a variety of character, weapons and vehicles to take out the enemy. When you’re unable to use your PC for the FPS element, you can download the app, Heroes and Generals: Mobile Command, and use the strategic element to command players or entire groups into combat, while managing resources and securing key locations on the map.

Trials of Ascension

Trials of Ascension

Trials of Ascension (ToA) is a sandbox MMORPG currently under development by Forged Chaos. Set in the fantasy world of TerVarus, Trials of Ascension is geared to provide players with hundreds of hours of adventure.

Trials of Ascension will feature a skill system, meaning players will not be limited to classes and instead turn their character into their own creation. The crafting system is highlighted by an “Innovations” feature that gives your avatar a chance to receive an “innovation” only available to your character, allowing you to enhance or create new items, skills, or abilities. There will also be player-made settlements and kingdoms, as well as many different types of structures available for crafting. In PvP, ToA will focus on open world PvP and the possibility of perma-death.

World of Darkness

World of Darkness

World of Darkness (WoD) is a fantasy horror MMO currently under development by CCP games. It was officially announced in 2010, but has had its release delayed due to a number of complications. Information on WoD has been scarce and it’s exact status has not been confirmed.

World of Darkness has been rumored to be a very socio-political title, emphasizing player interaction and decision making. CCP has placed a huge priority on character customization and development by hiring a fashion consultant The in-game fighting will also be minimized in order to encourage a more diplomatic style of gameplay. Factions and territories will play a significant role in WoD.

World of Darkness has been CANCELLED

Rust

Rust

Rust is a survival MMORPG currently under development by Facepunch Studios. It takes place in an open world, sandbox, environment where players are free to explore, gather resources, and build where they please. The purpose of the game is simple, survive. Survive in an environment where EVERYTHING will kill you.

In Rust, survival is highly dependent on resource gathering. This can be done by cutting down trees or mining for minerals. Once the resources have been gathered, players are able to craft a multitude of diverse items from hatchets to weapons, and even walls or doors. Use these to hunt wolves, bears, and wildlife, and build your own shelter to keep you safe from the elements.

Be careful… There are other players looking to survive as well! Rust will feature a full-rights loot system, meaning players can loot your dead bones.

The Division

The Division

Tom Clancy’s The Division is a third person shooter MMO currently under development by Ubisoft Massive for the Windows, PlayStation 4, and Xbox One. Based in modern day USA, a plague suddenly spreads throughout the entire country on Black Friday. Within 5 days America is ruined. Cue the “Strategic Homeland Division”, aka The Division, to come in and clean up the mess.

The Division will have an RPG element mixed with an open world environment. The gameplay will be more of a traditional tactical third person shooter, with a heavy cover/peek-and-shoot type of fighting. There will also be a supplemental app that allows you to play with your friends as a flying drone.

Valhyre

Valhyre

Valhyre is a fantasy MMORPG currently under development by Duck’s Den Productions. It takes place in the world of Denia, where players will be able to lose themselves in a magical world. The game will feature a complex combat system with styles and chain attacks, swimming, many duneons, PvP, and a very detailed crafting system.

Origins of Malu

Origins of Malu

Origins of Malu (OoM) is a fantasy sandbox MMORPG currently under development by Burning Dog Media. In Origins of Malu, players will be given the freedom to mold and shape their world. Character customization is highly emphasized through skill-sets instead of the traditional class system. Monsters adapt to a player’s style, meaning users will be forced to evolve and adjust the way they engage in battle.

Crafting is also highly acclaimed in Origins of Malu. Build anything from your every day pickaxe, to a magnificent home in a player-made city. The open world housing system will tie-in to certain abilities and player professions in order to create a more connected world. The hybrid combat system allows for direct firing and intense PvP in an open world environment shaped entirely by you.

Stay tuned for this game’s release!

RaiderZ

RaiderZ

In all honesty, the fact that this game is called “RaiderZ” should have been the first warning sign. It should have been the first indication that this was a game to be avoided. But no, I chose to ignore it, to soldier on in hopes that I’d find a few redeeming qualities mixed in with the digital offal. Surprisingly enough, I did find a few – though they weren’t anywhere near enough to rescue the title from itself. As I so often do, I’ll start with the good – slim though it may be. 

The strong point of RaiderZ is definitely the combat. Mechanics are crisp and responsive, animations are relatively smooth, and the leveling and loot system are relatively unique, allowing players to build their characters through whatever means they see fit. Wanna be a greatsword-wielding sorcerer who rains down holy fire on his foes? You can do that. Thinking of being an assassin who happens to hit like a ten ton truck? Yeah, that’s definitely possible. All of this taken together is a welcome change from most traditional MMOs, where you’re more or less stuck along a class tree once you’ve selected everything. 

Also of note is the musical instruments system, where players can learn to play instruments such as guitars and join with other players to create impromptu orchestras and weave together beautiful songs. It’s an awesome mechanic, and I feel as though more MMOs should at least attempt to incorporate it. More music is always grand, right?

Alright, we’ve dealt with the good. Now for the bad. Fair warning, there’s a lot of it. 

First of all, the aesthetics of the game somehow manage to toe the line between blandly generic and eye-poppingly gaudy. Everything about the title is animu to its core, right down to the grossly impractical and skimpy female armor. Not only that, character customization options as far as appearance runs the whole gamut of cliched anime protagonist, from the square-jawed samurai to the droopy-eyed, sarcastic thug. The monsters admittedly look really cool, but that’s nowhere near enough to save the game from its own visual fumbles.

Oh, but it gets worse. Both the writing and voice acting in RaiderZ basically feel like they were outsourced to a bunch of bored teenagers hanging out by a 7/11; there’s absolutely no pride behind any of it – it feels like it literally exists just to make money (more on that in a moment). Character voices are painfully acted, the text is poorly written, and the whole thing demonstrates an almost vehement distaste for quality. Not surprisingly, everything about the narrative and the world is boring. I did find a bit of humor in the fact that there were Christmas trees and lights decorating the entire game world…in February. 

What’s more, the game is so poorly optimized that even high-end systems might encounter framerate issues, and the lovely inclusion of nProtect GameGuard as a piggyback program means that, while you’re playing, any other processes on your system will be effectively unusable. Toss in a few borderline pay-to-win elements, server instability and botters and you’ve got yourself a surefire recipe for failure. 

As an action-MMO, RaiderZ had a great deal of potential. Unfortunately, it’s abundantly clear that the developers don’t give a fig about either the game or its players beyond how they can use them to line their pockets. Long story short? Avoid the hell out of this game. If you want a good free-to-play action MMO, go play Tera. If you want a good monster-hunter game, wait for Monster Hunter Online.

As for me, I think I need a stiff drink. 

Loadout

Loadout

2014’s not even in full swing, and already we’ve got a contender for best shooter of the year. Ladies and gentlemen, say hello to Loadout. This carnage-filled frag-fest basically mashes Gears of War and Team Fortress 2 together into one giant, steaming pile of mayhem, with liberal amounts of gore, violence, partial nudity, and profanity. Basically, it’s a game that revels in the fact that it’s completely and utterly ridiculous, and ends up being amazing for it.

Those of you who’ve already heard of the game will likely have heard that Loadout’s main draw – aside from the impressively fluid gameplay, which combines third-person shooter mechanics with fast-paced platforming – is the sheer volume of customization you’re given regarding how you want to play the game. Truth be told, everything feels a little overwhelming, at first: you start the game with access to four different ‘types’ of weaponry: rifle, rocket, beam, and pulse. Each ammunition type has its own unique set of traits and capabilities, and as you complete matches, level up, and gain “Blutes” (Loadout’s primary currency), you’ll be able to access new parts with which to customize your weaponry.

Want a mortar that fires clusters of bouncing napalm? You can do that. Want a Gatling Gun that fires spiraling, electrified balls of doom? You can make one. A sniper rifle that causes an explosion on impact? That’s probably somewhere in the game, as well.

In addition to the weapon customization options, players also have access to a fairly diverse tech tree. Using Blutes, the player can choose to gain new combat gadgets (such as a shield or the ability to throw down a turret), unlock new parts and ammunition for their weapons, or upgrade weaponry that’s gained enough experience to level up. The system might seem a little confusing to new players at first, but by the time they’ve done a few matches, most people should have more or less gotten the hang of things. 

Loadout’s got several primary gametypes, all of which should be more or less familiar to FPS veterans. Jackhammer is your basic capture the flag, Blitz is king of the hill, and Death Snatch is your standard team deathmatch, with the added quirk of having to pick vials up from an enemy’s corpse in order to confirm kills. Perhaps the most unique gametype I’ve seen thus far is Extraction, which tasks a randomly-selected player with running across the map and grabbing Blutonium to return it to any of a number of drop points. Whoever gathers the maximum amount first wins. 

Regardless of which game-mode your playing, there will be blood. There will be gruesome death, gleeful destruction, and a general air of havoc and devastation. If you’re anything like me, you’ll love every minute of it.  

Of Loadout’s matchmaking, I’ve but a few complaints: Firstly I wish games allowed for more players. At the moment, the maximum players per match is eight; I feel like there’s so much mayhem below the surface just waiting to be unleashed if only a few more players were added. The lack of any sort of FFA gametype stings a bit, as well – but I’m sure these are two features Edge plans to release at a later date. Second, I noticed during my time with the game that the menus tended to be a bit buggy, suffering frequent communication interruptions. Again, this is probably something that’ll be fixed as we move forward. 

Oh, it’s also worth mentioning that Edge of Reality manages the freemium business model beautifully. None of the purchases in the cash shop really give you a noteworthy edge over other players; everything’s either purely cosmetic or purely convenience. You can’t buy items, you can’t buy blutes, and you can’t buy guns. In other words, everything is pretty much as it should be. 

At its core, Loadout may be a simple and somewhat crude frag-fest, but damned if it isn’t the most fun I’ve had with a shooter in well over a year. I’d urge you all to give it a try – you won’t be disappointed. 

Divergence Online

Divergence online (DO) is a third person shooter and Sci-Fi MMORPG that is currently under development. The game recently launched a successful crowd-funding campaign lead by head developer Ethan Casner and Stainglass Llama Studios to receive funding for continued production. Ethan recently announced that DO will be a box title, meaning there will be a purchase price and a potential subscription model instead of a micro-transaction business model.

Divergence will feature a “hardcore” sandbox environment where player freedom is the main priority. The PvP system will be true to hardcore in that there will be open PvP at all times, anywhere in the world without exception, as well as potential for permanent death. The sandbox feature will allow for terrain modification such as raising, lowering and leveling, planting and farming, and gathering of natural resources or raw materials. There are four “Genomes” to chose from–humans, Veli, Lokri, and AI– with each respective genome having its own subdivisions of breeds.

Life is Feudal

Life is Feudal

Life is Feudal (LIF) is a medieval fantasy MMORPG set in a sandbox environment. The world is massive and immersive, allowing players to control almost every aspect of the physical environment. Build everything from huts to homes, to outposts and even villages. Or, if you’re feeling ambitious, you can create your own mega-castle! Work the land for natural resources, craft weapons, and armor, and gain valuable player skills in order to stay alive.

There are unlimited terraforming possibilities in Life is Feudal. Dig tunnels, mines, and even moats raise and lower the ground, and diversify your land with many different types of surfaces. If you’re into city planning, the free build feature in LIF allows players to build communities on any part of the map. If you just want to fight and wreak havoc, Life is Feudal will feature a hardcore full-loot and free PvP system. Be a part of an organized field battle, or try your luck in a full-on siege!

Play Now

Infinity: The Quest for Earth

Infinity: The Quest for Earth

Infinity: The Quest for Earth (Infinity) is a space simulator MMO that is currently in pre-alpha testing. In Infinity, players will fly through different celestial bodies from various galaxies attempting to establish a legacy for themselves. Traverse through planet terrain, explore multiple star systems, and visit galaxies on your custom ship!

But do not be fooled! Infinity is no simple exploration sim. It will feature fighting, trading and bartering, and vast exploration as well as character development. Players can mature their characters through the completion of missions, quests, bounty hunting, etc. with each completion affecting how your legacy unfolds. The open-ended adventuring system will allow players to live and interact peacefully, or act aggressively.

Gloria Victis

Gloria Victis

Gloria Victis is a Fantasy medieval MMORPG currently under development by Black Eye Games. The developer’s focus with Gloria Victis is utter realism, meaning all game mechanics are modeled after real life. The game will feature non target-based combat, meaning players will have to manually aim and time their attacks. There will be a dynamic weather system with seasonal changes. Gloria Victis will introduce players to a rich crafting system with over 10 different professions.

If you’re a fan of lore, there will be over 2000 multi-pathed and non-linear quests spread across more than 16 different zones, allowing players to immerse themselves entirely. The quests and missions place the player in moral dilemmas, with each decision changing how the game progresses (including changes in NPC attitudes toward you).

There will be a strong sandbox PvP element to Gloria Victis, with everything from good ol’ backwoods tussles to epic castle sieges and even knight tournaments. The classless character system will allow players to build and customize their avatar to their own preferences and play-styles, ultimately putting it to the test against other players throughout the world.

Embers of Caerus

Embers of Caerus (EoC) is a medieval fantasy sandbox MMORPG currently under development by Forsaken Studios. On June 19,2012, Forsaken Studios closed the books on a crowd-funding campaign goal of $25,000, raising $46,050 to continue production.

In Embers of Caerus, players will immerse themselves in a world of freedom and danger, guided along by a gripping main story-line that takes place over a millennium. Players will have the ability to create everything from weapons and armor to vehicles and ships, as well as homes and shops eventually building up to a player-ran town, city or kingdom. Players will also be given the choice to either restore an old world religion or create their own unique religion and god! You may chose to rebuild one of 12 available factions, or create your own entirely.

Embers of Caerus will not feature a classes or levels, instead focusing on a skill-based character system. The harsh environment will be unforgiving, forcing players to be resourceful and clever in their survival, and the many creatures, magical beings, demons and gods will make surviving a challenge. But, that’s not your only worry! PvP will also be available with full-looting rights.

There will be plenty to do in EoC, so join thousands of others as you forge your own destiny!

Velvet Sundown

Velvet Sundown

Velvet Sundown is a brand new free to play dramagame from Tribe Studios. In the game, you are aboard a luxury yacht, where you will play through hundreds of different experiences, based on how you interact with others. The game is all about social reactions between all the players.

The game is a little bit like the board game clue, in the way that you will have to interact with others to find out different things about them, and ultimately whether or not you want to pursue different avenues. Velvet Sundown is as much of a role-playing game that you can get. There is no combat, no raiding and no loot. But for those of you with a strong imagination, that can put yourself into the scenarios laid out for you, you will love this dramagame.

Destiny

Destiny

Destiny is a highly anticipated first-person, Sci-Fi, shooter MMO developed by Bungie. It will be releasing for Xbox One, PlayStation 4, Xbox 360 and PlayStation 3 on September 9, 2014. It is set hundreds of years in the future during a Golden Age where humans have spread throughout the universe and colonized different planets. A sudden “Collapse” causes tremendous chaos and leaves humanity in an isolated city. You must take on the role of defender and save your people from a violent alien race that threatens your already fragile existence.

Destiny will be set in an open world with a highly interactive environment. It will not be modeled after the traditional MMOs, instead it has been labeled as a “shared-world shooter.” The new Umbra 3 engine and updates to the matchmaking system will make this game unlike anything you’ve seen before. Bungie will also be incorporating Social media into Destiny, allowing players to stay attuned to living universe in Destiny as it will always be changing.

Keep an eye out for the beta as it is rumored to be launching sometime this summer!