The team at Skyforge did another community Q and A yesterday, and we wanted to bring you a quick video to let you know what we learned.
Questions Answered:
Will I be able to use 1) gamepad 2) Oculus Rift or another 3D helmet with the game?
How important is PvE and PvP in the open world?
What are the incentives for participating in PvP? What are the rewards for killing players and death penalties? Will there be unique items that can be obtained by killing players?
Will the skill in PvP be displayed (ranks, tables, ratings, arenas?)
The game looks a lot like “..Insert the name of the game here..” Don’t you think the project is going to be just another variation of it?
Are there any games in development right now that the team views as their competitors?
Speaking of the scale of the game world, what are the dimensions? Can you compare its relative size to other projects?
Does the game really have an open world? Or just a lot of large locations with invisible walls?
Are there physics in game? Interaction with objects? Weather influence?
Will there be massive player confrontations (eg 200×200)?
Will the opinion of the players be taken into consideration after CBT?
Are there any games in development right now that the team views as their competitors?
Speaking of the scale of the game world, what are the dimensions? Can you compare its relative size to other projects?
It was said that the project would have one server. Does this mean there will be multiple channels, or you are actually planning to keep a huge number of players on one server?
Earlier it was mentioned that there would be third-party applications on smartphones and tablets that could be used to access the game. What are they like?
Will it be possible to fly?
Will there be any property? Houses at least?
How thorough is the customization in the game? Are there many options for altering character’s appearance?
Will there be a stealth class?
Will there be crafting, and how will it work?
Are there any intermediate stages between a “regular player” and a god?