Skyforge, Armored Warfare & World Of Speed – CB Dates

More exciting MMO news continues to flood out of this years Gamescom in Cologne with the latest coming in the form of a series of closed beta announcements for My.com’s impressive MMO Arsenal – Skyforge, World of Speed and Armored Warfare.

Skyforge Prestige, Test Servers, Equipment and more! | Skyforge Facebook Q&A June 30th

The team at Skyforge did another community Q and A on Facebook last week, and we wanted to bring you a quick video to let you know what we learned. 
Questions Answered:
What is prestige? Can you tell us more about it?
Since there is no levelling system, can we go to any location or instance right in the beginning of the game? Or there are some limitations after all?
What will be the main source of top-end equipment (quests, shop, craft)? 
How will bots affect the “prowess” of the players? How are you going to deal with scripting?
Will there be analogues of markers that indicate the power of the character? 
Will there be a global chat? 
Will the developers maintain a Play Test Server after the release?
Will there be realistic, “classic” weapons, so to speak?
Will there be a skill and talent calculator on the site? 

Skyforge PvP, Physics, Classes, Customization and more! | Skyforge Q&A April 27th

The team at Skyforge did another community Q and A yesterday, and we wanted to bring you a quick video to let you know what we learned. 
Questions Answered:
Will I be able to use 1) gamepad 2) Oculus Rift or another 3D helmet with the game? 
How important is PvE and PvP in the open world?
What are the incentives for participating in PvP? What are the rewards for killing players and death penalties? Will there be unique items that can be obtained by killing players?
Will the skill in PvP be displayed (ranks, tables, ratings, arenas?)
The game looks a lot like “..Insert the name of the game here..” Don’t you think the project is going to be just another variation of it?
Are there any games in development right now that the team views as their competitors?
Speaking of the scale of the game world, what are the dimensions? Can you compare its relative size to other projects?
Does the game really have an open world? Or just a lot of large locations with invisible walls?
Are there physics in game? Interaction with objects? Weather influence?
Will there be massive player confrontations (eg 200×200)?
Will the opinion of the players be taken into consideration after CBT?
Are there any games in development right now that the team views as their competitors?
Speaking of the scale of the game world, what are the dimensions? Can you compare its relative size to other projects?
It was said that the project would have one server. Does this mean there will be multiple channels, or you are actually planning to keep a huge number of players on one server?
Earlier it was mentioned that there would be third-party applications on smartphones and tablets that could be used to access the game. What are they like?
Will it be possible to fly?
Will there be any property? Houses at least?
How thorough is the customization in the game? Are there many options for altering character’s appearance?
Will there be a stealth class?
Will there be crafting, and how will it work?
Are there any intermediate stages between a “regular player” and a god?

Skyforge Community Q&A – April 17th 2014

The team at Skyforge did their first community Q and A yesterday, and we wanted to bring you a quick video to let you know what we learned. 
Questions Answered:
Will we be expecting an open beta in 2014? 
Can we switch classes on the fly? 
Will one character be able to do everything (outside of class restrictions of course, or will alts become necessary for experiencing all of the content in the game?    
Will there be a different server for different regions?  
How will character naming work?  
What is max level?  
Are dungeons going to be a mix of both fantasy and sci-fi?  
Will there be dynamic weather for the world, or specific weather for certain events and quests?  
What kind of combat system will Skyforge use?  
Are there plans for a developer diary, or will we, the fans, be updated by forum posts and articles?  

Armored Warfare Interview | GDC 2014

Kirk and MMO ATK took to San Fransisco for the Game Developers Conference 2014 to get interviews with the top game developers around.  In this video Kirk speaks with Rich Taylor, Project Director, Obsidian Entertainment, about their new team-based action MMO, Armored Warfare.

Armored Warfare is a team-based action MMO tank game from My.com for the PC. Immerse yourself into the world of modern armored vehicle combat.
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Skyforge MMORPG Announcement Interview | GDC 2014

Kirk and MMO ATK took to San Fransisco for the Game Developers Conference 2014 to get interviews with the top game developers around.  In this video, Kirk speaks with Aidan Karabaich, Senior Class Designer, Obsidian Entertainment, about the newly announced fantasy MMORPG, Skyforge.  Skyforge is a highly-stylized MMORPG featuring exciting dynamic combat inspired by console action games, where players develop from immortal warriors protecting their homeworld into powerful gods dominating the battlefield as invincible giants.
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