Wakfu

Wakfu

WAKFU is an online tactical turn-based MMORPG based on the cross-media brand by Ankama Games.   WAKFU is set within the same fantasy universe as Dofus, another massively multiplayer online role-playing game, but takes place approximately 1,000 years later, after a catastrophic world event known as the Great Deluge.

Fans of the original game will immediately notice some familiar characters and environments but also see a lot of drastic new changes as well.  Players will step into the role of a hero?s spirit reincarnated and sent back to rescue a land in turmoil.  Each hero must rebuild their chosen nation and form valuable allies within.

The game simulates an open sandbox style of gameplay where players are free to take up multiple professions or start a clan based war.  You will have the opportunity to storm into dungeon instances overflowing with monsters, conquer neutral zones with fellow comrades, start your own shop, or become the ruling governor. Join the Amakna, Bonta, Brakmar, or Sufokia nation and choose between 13 starting classes.

The game includes 13 different classes: Sacriers, Iops, Cras, Eniripsas, Pandawas, Enutrofs, Sadidas, Rogues, Fecas, Srams, Ecaflips, Xelors, and Osamodas. Each class has their own separate special abilities and draw backs.  A great part of the class structure is that no matter which class you choose, they all have access to the same professions, including: farming, herbalism, lumberjack, trapping, mining, fishing, baking, cooking, weapons, armorer, jeweler, tailor, leather dealer, and handyman, so you have plenty of options to make a living in the world of Wakfu.  Item prices can fluctuate depending on how many people are practicing a particular profession at a time.

The combat in game is turn-based, similar to the type featured in the Final Fantasy Tactics game series. Fans of those games will enjoy this playing style very much, especially considering the fact that other players can be attacked at will in PvP. Beware, though! Attack an innocent person and you risk losing citizenship points and being classified as an outlaw; attack an outlaw and you?ll gain citizenship points.

CS:GO, Marvel Heroes Beta, Age of Conan and more! – Weekly Loot Ep. 17

Thanks for watching the Weekly Loot!

This week we discuss:
Mists of Pandaria Launch Event
RF Online Closed Beta
Age of Conan Secrets of Dragons Spine update
Drakensang Online’s 1 year anniversary
Marvel Heroes Closed Beta announcement


For your chance to win one of two digital copies of Counter Strike: Global Offensive on Steam just reply below telling us what your favorite super hero is!



*you have a 1,000% better chance of winning if you register*

*Winner to be announced on Monday 9/10*

Final Hour: World War 2

[review]
[list]
[stat=Publisher]ZQGAME[/stat]
[stat=Developer]ZQGAME[/stat]
[stat=Genre]MMORTS[/stat]
[stat=Distribution]Browser[/stat]
[stat=Graphics]High[/stat]
[stat=PvP]Yes[/stat]
[stat=Free to Play]Yes[/stat]
[stat=Download Size]NA[/stat]
[stat=System]PC[/stat]
[/list]
[/review]Final Hour: World War II is a strategy simulation game by China-based ZQGame known for such games as Shadowland Online and Total Recall. As the title suggest, the game handles the theme of World War 2. But that is only the fundamental background and the moment you enter the game, you will realize the game primarily offers a city building mechanic equivalent of Operation Gamma 41 and War 2 Glory.

You begin the game as a mayor of an insignificant city, you are to develop your city, construct infrastructure, train your own troops, build up your defense and finally go to war.

To that end, you should first and foremost levelup your City Center that will unlock more buildings and functions. Moreover, resources (Steelmill, Lumbermill, Oild Rig and Farm ) play a vital role in building and training. So make sure you have all these plants built and upgraded to the maximum before you launch the attack against your opponents.

Although the game is a strategy game, it pays much attention to the role playing elements. For example, you may recruit historical figures that could take troops to the battlefield.

Final Hour: World War II feels exceptional thanks to its convenient tap control, realistic warfare combat, and addictive gameplay.

Kingdoms at War

Kingdoms at War is a free to play strategy browser game by A Thinking Ape.  With thousands of players playing the game at any one time, it is the pure definition of an MMORPG.  The goal of Kingdoms at War is to expand your ingdom, build up your armies, and ally with neighboring kingdoms, all to become the most powerful kingdom in the realm!

The gameplay is pretty straightforward: Do quests, get gold, expand military might by building structures in your kingdom, rinse and repeat. When you first start the game, you have very little in the way of attack or defensive capabilities. To improve upon this you need gold, lots and lots of gold. There are quite a few ways for you to achieve that. Some of the different things you can do are: quests, fighting other players, competing in wars, or doing epic battles.

Once you have obtained your gold you can upgrade your kingdom by buying more land and placing various buildings on said land. The buildings come in different tiers based on how many stats they would give you, and to unlock the higher tier buildings you need to have more lands explored.  Different buildings can give you different bonues to your offensive and defensive stats.

 

Stronghold Kingdoms

Stronghold Kingdoms

When I first installed Stronghold Kingdoms, it was with bated breath. The botch job that was Stronghold 3 was still fresh in my memory. As such, I was more than a little skeptical that Firefly would manage to get free-to-play right. I started the game completely expecting to be shutting it off in disgust after just a few hours.

Yeah, in case you haven’t guessed, I’m going to be playing this one for a while.

Although Kingdoms shares a lot in common with its predecessors, it’s also got a lot of mechanics that those familiar with base-building mobile games will immediately recognize. For one, everything in Kingdoms takes time. At first, the amount of time it’ll take to construct a building or research a particular tech will be relatively minimal. As you progress, however, the time (and cost) of construction will crawl gradually upwards, until you’re waiting several hours to build something. In addition, there’s also a host of achievements which will net you resources for their completion. Naturally, all of this leads to building army to attack other players, all while shoring up defenses to prevent players from hitting you.

Military action – which plays out without any real involvement from the player, as per the genre – isn’t the only thing you’re going to have to manage. While working out the logistics of your army, you’re also going to have to build up your village, ensuring a variety of different foods and resources both to keep your stockpiles up and to keep your villagers happy. After all, ensuring your population enjoys your rule is the only way to gain Honor, which allows you to level up and unlock more research points. All of this is pretty basic stuff for a base building game, of course.

Where the game really shines is in interaction with other players. Your village is set up on a realistic map of whatever region you’re playing from. Zooming out will reveal hundreds (perhaps thousands) of other players managing their own villages, forming their own alliances, and building up their own armies. Because of this human element, each region actually has its own economy and political climate, with each local marketplace having its own supply-and-demand. There’s also a very real sense of intrigue to your interactions with other players; you might, for example, bribe someone to attack a rival, or threaten other players in your parish with military force when it comes time to elect a leader.

Now, there’s also a bit of a hardcore element to Stronghold Kingdoms. While many attacks will result in a loss of resources, a few rare instances will see your entire village razed to the ground. In such a situation, all you can do is pick up and rebuild (preferably somewhere else). You’ll keep your Honor and research, but everything else will be gone.

Where freemium comes into play is through the use of cards, which can be played to give you anything from a small boost in resources to a huge reduction in build or research time. While these cards can certainly net players a small advantage, they’re definitely not necessary to play the game. In other words, Firefly’s done a rather admirable job of integrating free-to-play into Stronghold Kingdoms.
The game definitely isn’t perfect. There’s a bit of a learning curve even after the tutorial, and tooltips don’t always display as much information as they could, while build times end up being downright excruciating at higher levels. Still, those who’ve the patience will find themselves a fine medieval castle building game, complete with just the right level of political intrigue.

Guile Theme – Let’s Play Life!

The Let’s Play Life Series: Ever wonder what it would be like to take an aspect from your favorite game and re-live it in real life? Well, wonder no longer. Let’s Play Life is a series from Micheal Fergerson (http://www.youtube.com/user/ImSeriesous) and http://mmoattack.com that takes you into the role of your favorite video game characters and scenes.

MMO ATK http://mmoattack.com strives to provide you with the best in MMO and MMORPG game reviews, gameplays, trailers, news and more.

Read the latest MMO / MMORPG News: http://mmoattack.com/mmorpg-news/

Get involved join our growing gamer community: http://forums.mmoatk.com

Get Social with us on:
Facebook: http://www.facebook.com/MMOAttack
Twitter.com: https://twitter.com/MMOAttack

Fallen Earth Review

Fallen Earth is set in a post-apocalyptic world where to survive and prosper is a daily struggle against man and nature. Fallen Earth is a mix of traditional MMO’s and first person shooter games. Players can choose to fight with blunt weapons or guns amongst other options and can craft the weapons and ammunition themselves. The game world is based on a real map of the Grand Canyon and covers more than 1000 square kilometres of unzoned territory.