Destiny Trailer, Tales of Laputa renamed, Warframe and more! – The Weekly Loot Ep. 53

The Weekly Loot is MMO Attack’s Weekly MMO and MMORPG News Show hosted by the lovely and talented Reina! Watch for a chance to win a $20 Steam Gift Card!

Critical Thinking: Creative Control in Game Development

The controversy over Mass Effect 3’s ending is long-since dead and gone, but the lessons learned from it – both by fans and by developers – still resonate within the community even now, more than a full year after the fact. For those of you who need a bit of a refresher, things kind of went something like this: Mass Effect 3’s ending was rushed and awful. Fans expressed outrage that it was rushed and awful, and demanded that Bioware changed it. After one of the biggest media frenzies seen in the games industry, Bioware eventually acceded to its players.

Critical Thinking: Player Agency and the Illusion of Choice

Last week, I examined the concept of branching narrative in the context of gaming. Working from an interview with TellTale Games and using The Walking Dead as an example, I came to the conclusion that, ultimately, the choices themselves don’t matter. What’s truly important is that you make your players invest themselves in the dilemmas you’ve presented them; make them think and feel and agonize over which choice is the right one. If you can’t do this, it doesn’t matter how many different paths your story gives the players – they aren’t going to care.

Emotional investment is only part of the equation, however. Once you’ve got the players caring about their choices, you have to show them that those choices actually made a difference. Perhaps even more vital to any good narrative is player agency: essentially, allowing the player’s actions to have a real, noticeable impact on the world around them – and demonstrating to them that impact.

Visit to WonderCon: Anaheim 2013

MMO Attack was busy last weekend. Kirk traveled to cover GDC 2013 in San Francisco. Another popular event originating in that area is the anime and comic, geek fest known as WonderCon. After 25 years the event became so popular that the company started to hold two conventions, one in San Francisco and one in Anaheim. With @Atticon40 busy up north, we were lucky enough to have @ReinaScully on scene for WonderCon Anaheim 2013.